From: | Shinda |
Date: | 18 Apr 00 at 18:58:08 |
Subject: | Re: implementing cut scenes |
--- In amiga-c@egroups.com, Steven Dobbs <steven.dobbs@c...> wrote:
> I was wondering if anybody could tell me the easiest way to
implement
> audio/video cut scenes. Perhaps sound could be played separate from
video.
> does source code exist to play animations, preferably anim5 or maby
mpeg,
> or is the a way to force my programs execution to be temporariliy
suspended
> as it executes another player program. Then when the player program
is
> finnished, the game code would continue where it left off. Does
this make
> sense? any suggestions?
If you want to implement a/v cut scenes I would recommend datatypes,
the cdxl datatypes performance is pretty good on a 68030 amiga and I
remember seeing the tools to create the cdxl movies on a german
website that had the cd32 developer kit. Sorry but I forgot where it
was but you could check the news on www.ann.lu and do a search.
Shinda.
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