C (3/254)

From:Shinda
Date:18 Apr 00 at 18:58:08
Subject:Re: implementing cut scenes

--- In amiga-c@egroups.com, Steven Dobbs <steven.dobbs@c...> wrote:
> I was wondering if anybody could tell me the easiest way to
implement
> audio/video cut scenes. Perhaps sound could be played separate from
video.
> does source code exist to play animations, preferably anim5 or maby
mpeg,
> or is the a way to force my programs execution to be temporariliy
suspended
> as it executes another player program. Then when the player program
is
> finnished, the game code would continue where it left off. Does
this make
> sense? any suggestions?

If you want to implement a/v cut scenes I would recommend datatypes,
the cdxl datatypes performance is pretty good on a 68030 amiga and I
remember seeing the tools to create the cdxl movies on a german
website that had the cd32 developer kit. Sorry but I forgot where it
was but you could check the news on www.ann.lu and do a search.

Shinda.

------------------------------------------------------------------------
Enjoy the award-winning journalism of The New York Times with
convenient home delivery. And for a limited time, get 50% off for the
first 8 weeks by subscribing. Pay by credit card and receive an
additional 4 weeks at this low introductory rate.
http://click.egroups.com/1/3102/1/_/451227/_/956080803/
------------------------------------------------------------------------